

Third, the "AI" and level trigger points are absolutely ridiculous.īe it your comrades who fail to squeeze through a 3 meter gap between a wall and a telephone post, running forth and back until killed, be it the spawn of a complete tank (Sturmgeschütz) directly in your back when leaving a freshly cleaned courtyard that is surrounded by 2 meter high granite walls.ĭont worry about AI buddies being killed in any level, they will respawn at the next level start until the "story" sees fit that they die. When reaching the dead end, turn back to the start point.) Sadly, this includes grenades and other anti tank weapons which you will sorely miss on the last level of this atrocity.(Spoiler: just run through the meadows and avoid the three tanks chasing you. Second, you will lose each and every found weapon on every level start and have to make do with what the game "designers" deemed appropriate. This game is needlessly frustrating and definitely not worth playing, unless you want to experience a collection of the most annoying game "design" failures that befall and befoul uncreative and generic FPS games.įirst, none of the utterly boring and generic movie sequences may be skipped, not even for those masochistic enough to try to play the game on a higher difficulty level, which makes playing through on a lower level mandatory.
